Bio diversity for ExploreAT
ExploreAT is an ongoing pan-european project that aims to reveal unique insights into the rich texture of the German Language, by exploring the potential of collaborative and multidisciplinary Lexicography. The prototype above is my contribution to the collective effort. The prototype aims to define the needs of the European eLexicographical community, by recording the interaction paths taken by professional users as they interact with the database of the Bavarian dialect in Austria.
Coordinators and other collaborators:
KnowY – health and fitness tracking app
KnowY helps evaluate health and fitness choices via a powerful combination of concise questionnaires and data analysis. KnowY emphasizes finite trials limited to relevant data, thus helping users to evaluate the components of their fitness routine individually.
A cloud-driven mobile eLearning app. It allows students to create flashcards on mobiles and desktops, to exchange content, sync and study online with an adaptive learning system.
The process started with a critical review of the existing app’s functionality, resulting in an overall UI and UX redesign. The collaborative process with the client and the developing team produced a cross platform flexible set of tools that offers users the benefits of an automatized spaced repetition technique while allowing a high degree of rationalization.
- A case study of different user profiles and scenarios
- Editing the myriad of the app’s capabilities according to use cases and devices
- Highlighting the app’s social capacities
- Creating a distinct visual identity while incorporating the restrictions of different devices
iAlbums is a music player that gives you layers of information about the music you're listening to. Music player for iOS, semantic music and data browser, music based social network, music info aggregator.
The challenge was to combine a music player and a music browser. The native iOS GPS app is used as an inspiration for the first UI draft, e.g., the zoom functionality is used to preview the library as genre based clusters, related artists and specific albums, while the "show me where I am" button takes the user back to the view and functionality of whatever is playing at the moment.
The second draft made use of the Portrait/landscape view paradigm. Instead of allowing the same navigation options in a different layout as the classic player does, the cover flow was replaced by the information browsing functionality.
- To function as the main music player.
- Easy access to player controls.
- Innovative approach to data display.
- Loyal to native iOS interaction.
A virtual model of an ideal Jerusalem based on a participatory process of citizens who were asked to describe their ideal Jerusalem. The project was part of MIC Project (My Ideal City) commissioned by the EU and the Bloomfield Science Museum, Jerusalem.
Four cities (Jerusalem, Copenhagen, Trento, and Lisbon) were invited to participate and create their ideal alter egos in the form of a quest game. Our Team dealt with the charged but fascinating Jerusalem. The result is a virtual city with familiar street corners but a different vibe. Visitors can walk the streets, meet others and converse with them through avatars.
Created while working at Succary Studio. The project is a result of the cooperation between Arch. Lila Chitayat, Dr. Ze’ev Maor and Succary Studio.